Base Stats

Health 300
Armor 200
Shield 0



Real Name: Reinhardt Wilhelm
Age: 61
Occupation: Adventurer
Base of Operations: Stuttgart, Germany
Affiliation: Formerly Overwatch

Rocket Hammer

HOTKEY: LEFT CLICK    or    Xbox Right Trigger

Damage: 75
Range: 5 m range
Fire Rate: 1.1 swings per sec
Ultimate Charge: 6%


  • The hitbox of a hammer swing is a rectangle. Hammer has a range of 5 meters in front of you but it actually has 0.5 meters extra range on the very side of the screen
  • Activating shield cancels hammer swings. Use this to bait Earthshatter

Reinhardt’s Rocket Hammer is an exemplary melee weapon, able to deal punishing damage in a wide arc with every swing.

Barrier Field

HOTKEY: Right CLICK    or    Xbox Left Trigger

Shield Health: 2000 barrier HP
Shield Health Regen: 200 barrier HP per sec
Movement Speed: 2.75 m/s
Cooldown: 5 seconds (if broken)


  • Shield hop to move faster and bait out important enemy cooldowns
    • Walk forward with shield up, drop shield, and quickly jump then put shield up
    • Reinhardt can shield hop in any direction
  • Shield should hardly every break
    • Communicate before you drop your shield (warn around 800 HP if its being bursted)
    • Shield should be at least 1500 HP before pushing through chokes
  • Use as much natural cover as possible when maneuvering through a choke

Reinhardt projects a broad, forward-facing energy barrier, which can absorb substantial damage before it is destroyed. Though Reinhardt can protect himself and his companions behind the barrier, he cannot attack while sustaining it.


HOTKEY: LEFT SHIFT    or    Xbox Left Bumper

Damage: 50 (bump); 300 (Collision)
Range: 50 meters
Duration: 3 seconds
Movement Speed: 16.66 m/s
Cooldown: 10 seconds


  • If you hold jump at the end of the charge you keep the momentum for the jump giving you an extra distance to get somewhere faster
  • Don’t leave your team behind from charging
  • Ultimate Charge gain is as follows:
    • 3.5% – 50 dmg contact (but no pin)
    • 14% – 200 dmg kill
    • 22% – 300 dmg pin

Reinhardt charges forth in a straight line, pinning the first enemy in his path and knocking others aside. If he collides with a wall, the foe he’s carrying suffers extreme damage.

Fire Strike

HOTKEY: E    or    Xbox Right Bumper

Damage: 100
Projectile Speed: 26.66 m/s
Cooldown: 6 seconds
Ultimate Charge: 7% for each enemy hit

Cannot headshot


  • If in range, melee then firestrike mid-hammer swing to do 175 burst damage
  • Don’t Firestrike if an enemy Reinhardt has ultimate and is in range to use it

By whipping his Rocket Hammer forward, Reinhardt slings a flaming projectile which pierces and damages any enemies it touches.

Earthshatter (Ultimate)

HOTKEY: Q    or    Xbox Y

Damage: 50 AoE
Range: 20 meters
Casting Time: .6 seconds
Duration: 2.5 seconds stun


  • Shattering 2-3 people is plenty enough to win a teamfight
  • Charging immediately after Earthshatter’ing is usually bad because it sends the enemy team flying unpredictably
    • Melee 2x, firestrike animation cancel the last melee
    • Charge the last person just before the stun ends (~2 seconds)
  • The audio queue for Reinhardt’s football skin’s ultimate is  “Touchdown” instead of “Hammer down”

Reinhardt forcefully slams his Rocket Hammer into the ground, knocking down and damaging all enemies in front of him.

Animation Canceling

Hammer Hitbox

Strong Against

Weak Against

Synergizes With

Earthshatter Guide

Reinhardt Guide