Hanzo
DEFENSE

Base Stats
Difficulty
Bio
Age: 38
Occupation: Mercenary, Assassin
Base of Operations: Formerly Hanamura, Japan
Affiliation: Shimada Clan

Wall Climb (Passive)
Ability: Can climb up walls (Up to 4 meters)
Tips
- Hanzo’s bow can remain charged when wall climbing
Jump at walls to climb at them.

Lunge
Range: 7.5 meters
Cooldown: 5 meters
Hanzo can double jump, allowing him to change direction mid-jump.

Storm Bow
HOTKEY: LEFT CLICK or
Damage per shot: 29 – 125
Ammo:Infinite
Cast duration: 0.75 seconds to charge, 0.5 seconds buffer
Projectile Speed: 26 – 100 m/s
Movement Speed: 3.85 m/s
Can headshot
Tips
- A fully charged arrow + melee = 150 damage
- Kills Tracer/Baby D.Va
Hanzo nocks and fires an arrow at his target.

Sonic Arrow
HOTKEY: E or
Damage: 29 – 125
Radius: 10 m
Duration: 10 seconds
Projectile Speed: 26 – 100 m/s
Movement Speed: 3.85 m/s
Cooldown: 12 seconds
Can headshot
Tips
- If the enemy team has flankers, consider Sonic Arrow’ing near your supports
- Simply put, spam Sonic Arrows. They help with picks and knowledge/awareness.
Hanzo launches an arrow that contains a sonar tracking device. Any enemy within its detection radius is visibly marked, making them easier for Hanzo and his allies to hunt down.

Storm Arrows
HOTKEY: LEFT SHIFT or
Damage: 70 per arrow
Ammo: 6
Duration: 5 seconds
Fire Rate 1 arrow every .3 seconds
Cooldown: 10 seconds
Can headshot
Hanzo shoots a fragmenting arrow that ricochets off walls and objects and can strike multiple targets at once.

Dragonstrike
HOTKEY: Q or
Damage: 125 initial (arrow); 200 per second (dragons)
Radius: 4 meters
Range: Global
Cast Time: 1.5 seconds
Initial arrow can headshot
Dragons cannot headshot
Tips
- Dragonstrike is especially deadly in choke points, tight spaces, and comboing with Reinhardt/Zarya ultimates
- Dragonstrike charges about twice as fast as Zarya’s ultimate. Don’t be afraid to use it with purpose
Hanzo summons a Spirit Dragon which travels through the air in a line. It passes through walls in its way, devouring any enemies it encounters.