Doomfist

OFFENSE

Base Stats

Health 250
Armor 0
Shield 0

Difficulty

Bio

Real Name: Akande Ogundimu
Age: 45
Height: 2.18 m / 7’1″[1]
Occupation:
Professional martial artist (formerly);
Businessman (formerly);
Incarcerated convict (formerly);
Mercenary, Talon council member
Base of Operations: Oyo, Nigeria
Affiliation: Talon




The Best Defense…

Buff: +35 shield per enemy damaged with basic abilities (+75 for ultimate)
Max Shield: 150
Shield Decay: 1 second delay then 3 shields per second

Doomfist generates temporary personal shields when he deals ability damage.

Hand Cannon

HOTKEY: LEFT CLICK    or    Xbox Right Trigger

Damage: 11 damage per pellet; 6 pellets per shot (66 max)
Ammo: 4
Reload Time: 0.75 per missing round (Max 3)
Fire Rate: 1 shot per .33 seconds
Headshot?
Fall off damage?

Doomfist fires a short-range burst from the knuckles of his fist. Its ammunition is automatically regenerated over a short time.

Rocket Punch

HOTKEY: RIGHT CLICK    or    Xbox Left Trigger

Damage: 49 – 100 damage (49 – 150 if wall impact)
Range: 6.5-20 m
Charge Time: 1 second
Cooldown: 4 seconds

Tips

  • Jump then uncharged rocket punch is a mini Genji dash. Useful for respawning.
  • Uncharged punch is a great ultimate/Reinhardt charge interrupter

After charging up, Doomfist lunges forward and knocks an enemy back, dealing additional damage if they impact a wall.

Rising Uppercut

HOTKEY: LEFT SHIFT    or    Xbox Left Bumper

Damage: 50 AoE
Area of Effect: 5 meters
Cooldown: 7 seconds

Tips

  • Enemies knocked into air cannot move for .6 seconds (they may use movement abilities)
  • Uppercut pushes enemies away from you while slam pulls enemies in
  • Uppercut struggles in rooms with low ceilings

Doomfist uppercuts enemies in front of him into the air.

Seismic Slam

HOTKEY: E    or    Xbox Right Bumper

Damage: 49-125 damage
Range: 8 – 15 m (depending on height)
Cooldown: 6 seconds

Tips

  • Slam has 2 variants: targeted and un-targeted (on ground level)
  • To maximize damage, start your slam on an elevated ledge so that you get the base 49 damage
  • Slam pulls enemies closer to you, uppercut pushes them away

Doomfist leaps forward and smashes into the ground, knocking nearby enemies toward him.

Meteor Strike (Ultimate Ability)

HOTKEY: Q    or    Xbox Y

Damage:  300 inner ring / 20 – 200 outer ring
Radius: Inner ring: 2 meters / Outer ring: 6 meters
Cast Time:  1 second
Duration:  4 seconds

Doomfist leaps into the sky, then crashes to the ground, dealing significant damage.

Combos

Seismic Slam -> Auto Attack -> Uppercut -> Auto Attack x2
Seismic Slam -> Auto -> Uncharged Rocket Punch -> Auto

Strong Against

Countered By

Synergy With

Rollouts

Doomfist Advanced Guide