Base Stats

Health 200
Armor 50
Shield 0



Real Name: Brigitte Lindholm
Age: 23
Height: Unknown
Occupation: Engineer; Adventurer
Base of Operations: Gothenburg, Sweden (formerly)
Affiliation: None

Inspire (Passive)

Healing Rate:  16 per second
Radius: 20 m
Buffer: 1.5-second
Duration: 5 seconds

When Brigitte strikes an enemy with her flail, all allies within range are healed over time.

Rocket Flail

HOTKEY: LEFT CLICK    or    Xbox Right Trigger

Melee Type:  Ranged
Rounds Per Clip: ∞
Damage: 35
Swing Rate: ~2 swings per second
Range: 6 m
✘ Cannot headshot

Brigitte’s melee weapon has an extended range, enabling her to strike multiple enemies with a single swing.

Barrier Shield

HOTKEY: Right CLICK    or    Xbox Left Trigger

Type:   Mobile barrier
Barrier HP: 600
Barrier HP per Second: 100
Movement Speed: 3.85 m/s
Cooldown: 0 or 3-second

Brigitte deploys a frontal energy barrier to absorb a limited amount of damage.

Shield Bash

HOTKEY: LEFT SHIFT    or    Xbox Left Bumper

Type:  Stunning movement
Damage: 50
Range: 6 m
Duration: 1 second
Cooldown: 5 seconds

Once her Barrier Shield is deployed, Brigitte can dash forward to stun an enemy.

Whip Shot

HOTKEY: LEFT SHIFT    or    Xbox Left Bumper

Type:  Linear projectile
Damage: 70
Projectile Speed: 40 m/s
Range: 20 m
Cooldown: 4 seconds
✘ Cannot headshot

Brigitte throws her flail a long distance, dealing damage and knocking an enemy away from her.

Repair Pack

HOTKEY: E    or    Xbox Right Bumper

Type: Healing/buffing homing projectile
Healing: 150 per pack
Armor: 75 per pack
Projectile Speed: 30 m/s
Range: 30 m
Duration: Lasts 5 seconds (armor)
Cooldown: 6 seconds

Brigitte throws a Repair Pack that can heal an ally. Any healing over that ally’s maximum health provides them with armor instead. This armour does get removed after some time if not destroyed.

Ultimate Ability: Rally

HOTKEY: Q    or    Xbox Y

Type:  Transformation ultimate & Armor generation ability
Radius: 8 m
Armor: 30 per second
Max Armor: 150
Duration: 10 seconds

Brigitte moves faster and provides all nearby allies with armor that lasts until it’s removed by damage.