Ashe
OFFENSE

Base Stats
Difficulty
Bio
Age: 39
Occupation: Thief, Gang Leader
Base of Operations: Deadlock Gorge, Arizona, USA
Affiliation: Deadlock Gang

The Viper
HOTKEY: LEFT CLICK or
Damage: 40
Ammo: 12
Falloff Range: 20 meters (50% damage reduction)
Rate of fire: 1 per .25 seconds
Reload time: 4.1 seconds (Full)
.5 seconds initial and .3 seconds for every bullet
Can Headshot (80 damage)
Tips
- Because left click shoots faster, it does more DPS than scoped within 20 meters.
- First two shots do not have spread
Ashe’s semi-automatic rifle fires quick shots.

The Viper
HOTKEY: Right CLICK or
Damage: 85
Ammo: 12
Falloff Range: 30 meters (50% damage reduction)
Rate of fire: 1 per .7 seconds
Reload time: 4.1 seconds (Full)
.5 seconds initial and .3 seconds for every bullet
Can Headshot (170 damage)
Tips
- Ashe’s scoped sensitivity is different than Widowmaker/Ana because she zooms in less
- Try this tool: https://www.desmos.com/calculator/oxdagztkcl
- A Mercy damage amplified headshot does 221 damage
Ashe can use her aim-down sights for a more damaging, precise shot.

Dynamite
HOTKEY: LEFT SHIFT or
Damage: 30 – 75 AoE (Explosion); 100 AoE over 5 seconds (Burn)
Self Damage: 50%
Radius: 5 meters
Casting Time: 2 seconds
Cooldown: 10 seconds
Cannot Headshot
Tips
- If you hold left mouse button while you throw your dynamite, you will always shoot the dynamite (see .gif below)
- Damage boosting effects increase the initial explosion but not the damage over time burn
- Burn effects turrets and barriers
Ashe throws an explosive that detonates after a short delay or immediately when shot. The explosion from Dynamite also lights enemies on fire, dealing damage over time.

Coach Gun
HOTKEY: E or
Damage: 6 per bullet (90 Max)
15 bullets total
Range: 9 meters (self knock-back)
Cooldown: 10 seconds
Cannot headshot
Tips
- Fire at the ground to launch Ashe upward
- Can be used to boop enemies off cliffs
Ashe blasts enemies in front of her, knocking them away and propelling herself backward for added mobility.

B.O.B
HOTKEY: Q or
Damage: 120 – Charge (Initial); 112 per second – Arm Cannon (1092 max)
Duration: 1200 health or 10 seconds (after collision)
Range: 65 meters (Charge), 40 meters (Arm Cannon)
Tips
- B.O.B charge’s charge knocks enemies into the air. This lets Ashe hit an easy bodyshot, which does 205 damage
- Save Bob for last push because he can stall payloads/sites
- Launching B.O.B at an enemy Reinhardt opens up a shatter for an ally Reinhardt
Ashe summons her trusted omnic sidekick, B.O.B., who charges forward and knocks enemies into the air, then lays down suppressing fire with his arm cannons.